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OGL 1.2 Survey Submitted. Read it here

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Here’s my OGL 1.2 survey submission

  1. Now that you’ve read the proposed OGL 1.2, what concerns or questions come to mind for you?
    It is not the OGL 1.0a, which provided a much better degree of freedom for creators of all types. OGL 1.0a has been promised to us as never being retractable for 23 years, and as such many have built small livelihoods from it. Those people have been forgotten, stabbed in the back, and now cannot trust the word of Wizards of the Coast/Hasbro. The revisions to the OGL unacceptable. It must remain authorised AND be clearly irrevocable going forward.
  2. After reading the proposed OGL 1.2, how has your perception of the future of Dungeons & Dragons changed compared to before reading OGL 1.2?
    [x] Much worse
  3. What would be needed to improve your perception of Dungeons & Dragons’ future?
    Retain OGL 1.0a and make it legally irrevocable. We want it legally bulletproof going forward.
    We accept that you want to make new editions of the game and protect them and the IP going forward, but this has been handled so badly that the trust has gone and there is no way forward that is going to be acceptable unless the OGL 1.0a remains.
    I have bought products from every edition of the game since 1985. D&D has been a huge part of my life and I LOVE creating for it. I feel like a faifthul friend has betrayed me. I can never consider supporting Hasbro/WotC/D&D brand products again.
  4. How would you rate your level of understanding and your level of satisfaction with the Creative Commons Attribution 4.0 International?
    Understanding [4]
    Satisfaction [1]
  5. How would you rate your level of understanding and your level of satisfaction with the content found in the SRD that will be released under Creative Commons?
    Understanding [4]
    Satisfaction [1]
  6. Do you have any other comments about the Creative Commons Attribution 4.0 International and/or the content that will be released under Creative Commons?
    For the most part, the proposed content released under CC is stuff that cannot be legally copyrighted under US copyright law. It seems like this is a giveaway, but we don’t access to get common races, classes, spells, creatures, items, etc, like under the OGL1.0a and asscociated SRDs (3 and 5).
    Given the handling of the approach so far, this isn’t really going far enough given the retraction of the OGL 1.0a. It’s seems to be a smoke and mirrors tactic.
  7. How would you rate your level of understanding and your level of satisfaction with the Notice of Deauthorization?
    Understanding [4]
    Satisfaction [1]
  8. Comments: It should be removed. This is the single most problematic issue in this whole situation.
    Despite the dubious nature of whether this is possible legally, it’s the effect on the amazing creators that have helped support the D&D brand by keeping its name at the forefront of the industry for years. As a creator of products that have supported 5E and associated systems, I have always bought WotC D&D brand products from all editions. Once OGL 1.0a is deauthorised, there are two options;
    1) Sign OGL 1.2 or 1.x. This will never happen because of the handling of the situation and the fact it is removing rights I already had.
    2) Move all my creative focus away from the D&D brand.
  9. How would you rate your level of understanding and your level of satisfaction with the types of content covered by the proposed OGL 1.2?
    Understanding [4]
    Satisfaction [1]
  10. How would you rate your level of understanding and your level of satisfaction with the content ownership rights outlined in the proposed OGL 1.2?
    Understanding [4]
    Satisfaction [1]
  11. Do you have any other comments about the types of content covered and/or the content ownership rights outlined by the proposed OGL 1.2?
    If you have the ability to change/amend/restict the license and/or the associated SRDs then nothing is really protected, and as we have seen with OGL 1.0a, you can change things in ways we really do not like.
  12. How would you rate your level of understanding and your level of satisfaction with the “You Control Your Content” section?
    Understanding [4]
    Satisfaction [1]
  13. How would you rate your level of understanding and your level of satisfaction with the “Warranties And Disclaimers” section?
    Understanding [4]
    Satisfaction [1]
  14. How would you rate your level of understanding and your level of satisfaction with the “Modification Or Termination” section?
    Understanding [4]
    Satisfaction [1]
  15. Do you have any other comments about the “You Control Your Content”, “Warranties And Disclaimers”, or “Modification Or Termination” sections?
    If you have the ability to change/amend/restict the license and/or the associated SRDs then nothing is really protected, and as we have seen with OGL 1.0a, you can change things in ways we really do not like.
  16. How would you rate your level of understanding and your level of satisfaction with the Virtual Tabletop Policy?
    Understanding [3]
    Satisfaction [1]
  17. Do you have any other comments about the Virtual Tabletop Policy?
    I’m not best placed to have much comment on this, but any OGL 1.0a restrictions would be a non-starter for me. It seems like you are allowing OGL 1.0a content to be on VTTs, but only things already published. We want to see new (post OGL 1.2 release) OGL 1.0a content on VTTs.
  18. Have you used the OGL 1.0a or previous versions of the OGL to create third party content?
    Yes
  19. Do you want to create third party content for Dungeons & Dragons in the future?
    Maybe
    (Glynn Note:) No comment field on why it’s a maybe. To clarify, Yes if OGL 1.0a remains authorised and is made legally irrevocable. No otherwise.
  20. Would you be comfortable releasing TTRPG content under the proposed OGL 1.2 as written?
    No
  21. Why do you say that?
    I will have no trust in Hasbro/WotC unless OGL 1.0a remains authorised and is made legally irrevocable. The new OGL1.2 is much more restrictive. Clause 6f is colossal overreach.
  22. Compared to the OGL 1.0a, do you feel that you would be able to continue developing content the same way under the proposed OGL 1.2?
    No
  23. Why do you say that?
    Not at all. It’s not the same agreement. OGL 1.0a was ‘open’ and encouraging to creators. OGL 1.2 is restrictive and not something I would consider to be ‘open’. I’m heartbroken about the thoughts of losing access to OGL 1.0a and asscoiated SRDs in a way that feels like a friend was giving me access and is taking it away. OGL 1.2 feels like someone I dont trust is allowing me access. That’s not the way an ‘open’ licensing agreement should feel.
  24. How would you rate your interest in using the Content Creator Badge as part of your third party works?
    [3]
  25. Do you have any other comments about Content Creator Badges?
    No

What other feedback do you have for us (related to the Open Games License or otherwise)?
I’ve purchased D&D brand products from all editions of D&D since 1985. D&D has been a reliable best friend.

After working outside of the TTRPG industry for 30 years, anxiety forced me to leave. Creating content for D&D and freelancing for other creators became my way of paying the bills and enjoying my life again. It has been a huge part of my wellbeing.

OGL 1.0a has been the thing that has made that a viable prospect. I make enough to live and really enjoy what I do, and for that I am grateful.

Whilst there are pathways out of this situation that do not involve the OGL 1.0a, it seems like a best friend is leaving me in the lurch. I feel betrayed. I feel like the cold hard corporate world doesn’t really care about the people that have supported the brand (directly and indirectly) for YEARS!

The OGL 1.0a must remain authorised and legally irrevocable, and existing SRDs remain usable to have any attempt to salvage the trust broken by this attempt to remove it.

I hope that this is read, and that someone near the top gets to read this, because we are people with feelings, livelihoods, fears and anxieties. We aren’t just a statistic, however we are presented to you. We are D&D.

Thank you for taking this survey. Your feedback is crucial to our stewardship of the D&D game.
The results of this survey will be made available by February 17, 2023.

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Our Statement: Changes to the OGL

The OGL 1.0a has supported third party publishers for 23 years. During that time, the license, as well as supporting statements given by Wizards of the Coast, has provided a publishing safe-haven for us to continue creating for our hobby.

In light of recent events, that trust has been shattered. No longer can third party publishers rely on the legal ground of the license or the stated intents of the license holder.

We will never sign up to OGL 1.1 or OGL 2.0 as we currently understand them. It is worth noting that whilst WotC are walking back from their leaked OGL 1.1, OGL 2.0 is not shaping up to be any better for us. The fight against it continues until OGL 1.0a remains unchanged except for becoming legally irrevocable. At that point, we may review our decision to discontinue using the 1.0a license for new products.

You can help continue the fight against the actions of WotC by doing the following:

Paths Forward

The efforts of different TTRPG publishers to begin the process to create third party friendly alternatives is heroic. We support them fully in looking after our hobby, whichever path we choose. We watch with interest as some of these licensing/SRD solutions develop.

#OpenDnD. Fight until OGL 1.0a becomes irrevocable.

To name a few of current interest to us…

We would prefer that third party publishers consolidate around a single replacement license/SRD that serves to replace the current DnD-based SRD/license as closely as possible. We aren’t sure if this will happen or we’ll end up with 15 license/SRDs to choose from that call all those familiar expressions 15 different things. We’ll see.

There are others that suggest that you don’t need a license at all, as long as you don’t infringe copyright or trademarks, and whilst that is true, we need to be mindful of derivative works. In any case, this would exacerbate the multiple expressions issue.

  • Can we still use terms such as Strength, Intelligence, Wisdom, hit points, Armour Class, etc? Do we need to rename them?
  • Can we still use the same spells? Is the Fly spell still okay if reworded?
  • Can we use the same monsters? Are Orcs and hobgoblins still okay to use along with their stat blocks?

We don’t believe anyone has tested the extent of acceptable deviations from the current WotC SRD expressions with Wizards of the Coast in a courtroom setting. We won’t be the ones taking that risk at this stage.

What’s Our Plan?

We rely on a great team of freelancers and we want to keep creating great products with them. We want to handle their copyrights correctly and jumping reactively to a license that doesn’t protect their content is irresponsible and wrong. Additionally, we also need to keep the bills paid, the lights on, and computers powered up. In order to do that we need to evolve and future proof ourselves and our freelancers going forward.

As a creator of content primarily for old school retroclones, such as Swords & Wizardry and Old School Essentials, what the other old school third party publishers do is important, not only us, but also the fans of those systems and consequently, our fans!

MonkeyBlood Design & Publishing will see how these emerging licenses and SRDs (System Reference Documents) pan out. We want to use something that honours old school systems and also makes it as simple to use with our existing OGL 1.0a-released content. We want it to be seamless.

Our Products

We have products that are unaffected by the OGL, such as HandyMaps, bookmarks, folded A2 maps, etc. but everything else is published under OGL 1.0a. most importantly…

  • The Midderlands
  • The Midderlands Expanded
  • The City of Great Lunden
  • and other associated Midderlands products

It looks like we will be able to continue to sell our OGL 1.0a licensed products, but new products must be reassessed.

Going forward, Faecal Lands and Ryecroft will be converted to whatever the new license of choice becomes. Then, we need to reprint The Midderlands (third printing) and we’ll update that to the new license too.

To Close

It’s a time of great uncertainty at the moment, but I’m assured and confident in the ability of our hobby to thrive through change.

Let’s do this!

Glynn

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DTRPG 50% Off | YouTube Content | CaptCorajus Review

Lots of things to tell you about on the blog post today! Hopefully, the shape of things to come in 2023.

DriveThruRPG Massive 50% Off Sale

We are having a MASSIVE 50% OFF sale!
I don’t run sales on DriveThruRPG very often, but this is a BIG one! Don’t miss out on some highly-acclaimed and award-winning gaming material including ENnie Award-winning and nominated titles.
Ends 7th January 2023. Get them while they are HOT, HOT, HOT!

The following titles are included!

Setting Materials

  • The Midderlands – OSR Bestiary and Setting ENnie winning
  • The Midderlands Expanded ENnie nominated
  • The City of Great Lunden
  • The Midderlands – Rivers & Lakes
  • Midderzine Issue 1
  • Midderzine Issue 2
  • Midderzine Issue 3
  • Midderzine Issue 4
  • Midderzine Issue 5
  • Midderzine Issue 6
  • Midderzine Issue 7
  • Ascoleth: The Last Great City

Map Symbols & Icons

  • Havenland Fantasy Map Icon/Symbol Set/Pack
  • Narrasil Fantasy Map Icon/Symbol Set/Pack
  • Neath 3D Dungeon Map Components for SketchUp
  • Myrklund Fantasy Overland Map Icon/Symbol Set/Pack
  • Murder Knights of Corvendark

HandyMaps

  • HandyMaps – Towns & Villages
  • HandyMaps – Buildings & Structures
  • HandyMaps – Dungeons, Caves & Strange Locales ENnie nominated

Adventures

  • Behind The Walls
  • Adventures in Great Lunden
  • Chewer of Fingers
  • The Bats of Saint Abbans – Books 1, 2 and 3 plus the Adventure Aid Cards
  • Rancid Canyons of the Floating Death Sheep (Swords & Wizardry, 5E and DCC versions)

YouTube Content from MonkeyBlood Design

We have really leant into the YouTube content which is hopefully the start of a wider push to create YouTube content rather than having multiple social media apps.

We’ll still keep Facebook and Twitter, but everything else is up in the air, so the best way to keep in touch if you don’t use those is to join our infrequent newsletter (fill out the details below) and/or follow our YouTube channel!

← Back

Thank you for your response. ✨

Here’s a selection of our recent content:

CaptCorajus’ Review of The Midderlands Expanded

The brilliant Dave Wile took a look at The Midderlands Expanded and scored it a COLOSSAL 59/60! You can combine this with the massive DTRPG sales above and snag the glorious Midderlands settings for a pocket full of change!

Watch the video review of The Midderlands Expanded here, and remember to thumbs up the vid and subscribe to the captcorajus channel!

That’s it for now, so have a Happy New Year and see you in 2023.

Glynn

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ENnie Awards 2022! – Voting for ENnie-nominated HandyMaps is now OPEN

Voting is now OPEN for the ENnie Awards 2022!

We’re proud to have been nominated for HandyMaps: Dungeons, Caves & Strange Locales!
Please consider voting for us in the following categories:

  • Best Cartography
  • Fan Award for Best Publisher

We’d love your vote, it means the world to us and we get to continue creating awesome things.

https://vote.ennie-awards.com/vote/2022/

  • Vote for us by giving us a ‘1’ in the Best Cartography category
  • Vote for us by giving us a ‘1’ in the Fan Award for Best Publisher category

Thank you,
Glynn

#ennies #ennieawards #ennies2022 #monkeyblooddesign #handymaps #rpgcartography #rpgmaps #ttrpgs #rpgartwork

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Ascoleth: The Last Great City. A Collaboration.

When Tobias and Felix from Rabid Halfling Press got in touch about their zine toolkit for a weird science-fantasy city adventure generator, I got excited. We created a Discord channel where we could discuss it and plan on how to bring it to life.

After reading through, I started to see how it might look in InDesign. It looked TERRIFIC! This had to exist for others. We needed to set up a crowdfunder, we needed to pay for art and print costs and postage out to wonderful gamers everywhere. They all needed to experience Ascoleth, in whatever way the random generator tables decided.

And so, here’s what we’ve done!

Time left until campaign ends!! Don’t miss out.

mailtimers.com

https://www.kickstarter.com/projects/monkeyblooddesign/ascoleth-the-last-great-city

The launch is Friday 22nd April 2022 at 12:00pm! If you head over to Kickstarter and click the green [Notify me on launch] button, they’ll drop you an email when it’s live!

Be quick though, there are Early Bird pledges for the first weekend only (£17 + shipping).

And here’s our team!

Thanks to everyone that has spread the word so far! Please feel free to share about the project.

Cheers, Glynn, Tobias, Felix and the rest of the awesome team!

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Two New Books for Other Publishers

Hello everyone!

I just wanted to let you all know that there are two new books added to the webstore. Now, whilst they are on the MonkeyBlood webstore, they are linked to the respective websites of other publishers, who contracted me to create books for them, so here they are:

The Midderlands for 5E (Necromancer Games/Frog God Games)

This project was successfully completed a little while back, but I have been very remiss in not blogging about it. The good folks over at Necromnacer Games/Frog God Games contracted me to work on a 5E version of The Midderlands book. Edwin Nagy handled the 5E conversion on behalf of the Frogs, and I handled the new colour artwork/cartography, and layout.

It’s a beautiful book and I am so pleased with how it came out. You can also get a really swanky cloth/foil Limited edition if you are quick (read the webstore product entry to find link).

Staffortonshire Trading Company Works of John Williams, The (Lamentations of the Flame Princess)

So, why not check them out and head over to the prospective webstores and pick them up. You won’t be disappointed!!

Many thanks, Glynn

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Midderzines Issue #6 and #7 just launched on Kickstarter!

Midderzines Issue #6 and #7 just launched on Kickstarter!

Zines for Old School Games.
The next two issues of the Midderzine now on Kickstarter. Compatible with The Midderlands setting.

Also, a great opportunity to pick up all the back issue zines too!

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/midderzine-issues-6-and-7-zines-for-old-school-games?ref=4soa8p

The Midderzines are an old-school, zine format gaming supplement intended for use with, but not exclusively for, The Midderlands setting. The rules content is written for Swords & Wizardry Complete and therefore can be used in all retro-clones and old school role-playing games with little or no work.

The two new zines contain:

  • Meet The Midderlander interviews
  • More juicy rumours from The Haven Gazette.
  • Gloomium – the lowdown.
  • Currency thoughts.
  • Slightly Less Sh*t Lesser Rings and Scrolls
  • The Lost Wyrld: The world of The Midderlands setting.
  • Races of the Lost World: A focus on the main S&W races with a Midderlands twist.
  • Treasure of the Lost Wyrld.
  • Drakekin – the OSR Dragonborn.
  • Three Drakekin NPCs.
  • New Oddities for Drakekin.
  • Upper Wychbray: A riverside settlement on the edges of Linkern Wolds.

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/midderzine-issues-6-and-7-zines-for-old-school-games?ref=4soa8p

Many thanks,

Glynn over at MonkeyBlood Design & Publishing

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The Bats of Saint Abbans has just launched on Kickstarter!

A vertigo-inducing adventure inside a crumbling cathedral. For all OSR games.

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/the-bats-of-saint-abbans-an-osr-adventure?ref=b9w4jo

The Bats of Saint Abbans is an old-school adventure written by Richard Marpole and intended for The Midderlands setting suitable for Levels 1 to 3. The adventure is written for Swords & Wizardry and therefore can be used in all retro-clones and old school role-playing games with little or no work. The book may contain occasional swear words and mature themes.

The once-respected Abbey-Cathedral of Saint Abbans has stood at the top of Wellholy Hill for centuries.

Revenue is scarce and the abbey is falling into disrepair. To make matters worse, church bats have now infested the upper reaches of the building. They are causing a dangerous nuisance and further damaging the precarious structure.

Abbess Jessamine is looking for brave souls without fear of heights to ascend the cavernous cathedral and bring the problem under control.

Maybe, just maybe, that’s you?

The adventure contains:

  • Details about the town of Saint Abbans, some of its useful NPCs, the Abbess and the monks that reside at the abbey-cathedral.
  • A random generator for creating additional abbey monks.
  • Adventure Flow and NPC Relationship charts.
  • Details of the abbey locations.
  • 4x Handouts, 15x pages worth of maps.
  • Appendices of Ecclesiastical Time and all the encounters that could happen during those times.
  • New class, spells, and items. 8 New creatures, including a Church Bat Generator.
  • NPC and Creature quick reference tables, NPC Gallery.
  • Books 1 to 3 are fully indexed. Play Notes.

We have exciting stretch goals for Special Edition print backers that will add superb value to your pledge!

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/the-bats-of-saint-abbans-an-osr-adventure?ref=b9w4jo

Many thanks,

Glynn and Richard!