
Glen Hallstrom (Ol’ Man Grognard) and I talk about the Great Lunden Kickstarter and other stuff.
Listen to it here: https://anchor.fm/radio-grognard/episodes/Great-Lunden–The-Midderlands-And-You-with-Glynn-Seal-e3h8b9/a-ac3pv4


Glen Hallstrom (Ol’ Man Grognard) and I talk about the Great Lunden Kickstarter and other stuff.
Listen to it here: https://anchor.fm/radio-grognard/episodes/Great-Lunden–The-Midderlands-And-You-with-Glynn-Seal-e3h8b9/a-ac3pv4


The Kickstarter Update #2 has just gone out.
£10,000 in less than a week is amazing!
With the funding goal at £12,000 and stretch goals up to £15,000, this is looking like it is going to be a roaring success with 24 days still left to go.
You don’t want to miss out!
Check out the main campaign here:
https://www.kickstarter.com/projects/monkeyblooddesign/the-city-of-great-lunden
You can see sneak peeks of art in the updates…

In the midst of the build up, launch and general furore of The City of Great Lunden Kickstarter (65% funded after less than 48 hours), I have neglected some other people’s projects that I want shout out also.

In ‘ending soonest’ order (my involvement in brackets):
(Layout) – https://www.kickstarter.com/projects/1278106631/terror-of-the-stratosfiend-a-dcc-rpg-zine
A DCC zine by Sean Richer. Fabulous art, fabulous content!


(Cartography) – https://www.kickstarter.com/projects/gamingballistic/the-citadel-at-norvorn
I will be back working on maps with the great Doug Cole for his Nordic-themed series of adventures for GURPS Dungeon Fantasy


(None, but Matt Finch and Zach Glazar are friends of mine!) – https://www.kickstarter.com/projects/700625190/city-of-the-hobgoblin-king-3d-printable-fantasy-rp
Matt Finch and Zach Glazar (Frog God Games) have teamed up with sculptor Ian Love raft to make some terrific 3D printed terrain files!

(Cartography) – http://darkrunes.com/produits
This project by Joel Alves was actually completed last year, but I’ve only just got the heads up of its release. It’s French game, written in French, but looks pretty spectacular. I worked on the separate product here – http://darkrunes.com/produit/15/show
(Contributor/Supporter) – https://www.patreon.com/mindgameswithdrmatt/posts
I very much admire the work that Matt Sanders does in helping those less fortunate than ourselves by running game sessions to help with their issues. I provide occasional content for the Patreon as well as other top creators, and I support it because I get tons of cool stuff!

I think that’s it! Check out the first one (Terror of the Stratosfiend) as it ends very soon.
Over and out, Glynn

I was taking some time to relax and clear my head this morning after the craziness of the Kickstarter launch. Forgetting the content creation, Kickstarters require a huge amount of effort and planning, especially when you are a one-man-band/freelancer running the project. Keeping on top of the social media and marketing (all my ‘skills’ in this area are self-taught and based on what I’ve learned doing this before, and I’m no master in this art).
The Kickstarter is doing IMPRESSIVELY well. 56% funded in 24 hours!
Check it out here: https://www.kickstarter.com/projects/monkeyblooddesign/the-city-of-great-lunden?ref=3opafs
Anyway, I digress. My head was a little mashed, so I needed to chill a little, and when i did, it got me listening to podcasts and thinking…
Back to my Initiative thoughts…


Making a player roll to see where they goes in initiative order seems to be a little odd. Think about having a fight with the local bully, I would wait until I see an ‘opportunity’ to strike before attacking. As an attacker, I might try to use feints and moves which open up an opportunity, the more skilled I am, the more successful I might be.
The emphasis is on the defender to NOT let an opportunity arise, and the attacker to create one (an improvable skill).
So, here’s my thought for an equally simple alternative that addresses my issue:
Now I need to consider how to deal with movement, other non-combat actions, and non-combatants…
Interested to hear your thoughts,
Glynn

It has launched! Please feel free to share the news!

Following on from the highly successful and acclaimed, 2018 Gold ENnie award-winning ‘The Midderlands‘ campaign setting, and the follow-up ‘The Midderlands Expanded‘, the setting gets an intricately detailed city setting, based on a grim, twisted-fantasy, beryl-hued, late-medieval London.
The Kickstarter includes:
Head here to check it out: The City of Great Lunden Kickstarter
Check out the awesome video



Head here to check it out: The City of Great Lunden Kickstarter

15th March…
Tomorrow…
Launch at noon (GMT).
Don’t miss it.
Subscribe to our newsletter: https://monkeyblooddesign.co.uk/subscribe/
or follow us on Kickstarter: https://www.kickstarter.com/profile/monkeyblooddesign/about


So, the new Kickstarter project launches on Friday. Check out the preview here:
https://www.kickstarter.com/projects/monkeyblooddesign/678920480?ref=769124&token=09632fec
This time, there is no leather cover pledge level for a variety of reasons (Brexit, trade negotiations, project schedule, etc). Anyway, I wanted to have something that was a homage to the leather covers… hence, The Stitched Flesh Dust Jacket…


Anyway, if you haven’t watched the Kickstarter video, you can check it out here…
Don’t forget LAUNCHES FRIDAY 15TH MARCH.
Enjoy.
Glynn.

So, my crash course in video editing and Adobe Premiere seems to have paid off. I am pretty bloody happy with this. Almost professional. I shall add KS videos to my other talents.
I reckon I will be launching this sucker next Friday 15th March 2019.
Hold on to your buttholes for another wild ride.
Head to the Kickstarter preview page (still WIP) and the click the [Notify me on Launch] button: https://www.kickstarter.com/projects/monkeyblooddesign/678920480?ref=769124&token=09632fec

#themidderlands #themidderlands3 #thecityofgreatlunden #cityofgreatlunden


I’m involved in two Kickstarter projects this month that I’d like to bring to your attention:
Check out the video here: A 5E and S&W adventure by Skeeter Green of SGP. Skeeter has previously worked for Frog God Games, and you can laugh along with him on Goddamnit Zach! and Swords of Jordoba.
I’ve worked on art for the accompanying art book (just like the old S1 – Tomb of Horros days). The Kickstarter will go live on February 19th 2019.
Also…
If you enjoyed the recent Phantasmagoria Issue #1 zine from Chance Phillips, I think you are going to like this too. Sean Christopher Charles Richer is launching this, and it’s looking solid.
Check it out here… it’s doing very well on Day 1 :).
https://www.kickstarter.com/projects/1278106631/terror-of-the-stratosfiend-a-dcc-rpg-zine