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Fighting Folk of the Haven Isles: LIVE on Kickstarter!

Please feel free to share the project and crush those stretch goals!

Fighting Folk of the Haven Isles: LIVE on Kickstarter!!!

An old school roleplaying supplement for warriors and fighting folk. Fighting Folk of the Haven Isles is a roleplaying supplement for old school role-playing games. Its focus is on warriors and fighting folk. The book is written for Swords & Wizardry and therefore can be used in all retro-clones and old school roleplaying games with little or no work.

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/fighting-folk-of-the-haven-isles?ref=deumhw

mailtimers.com

There are Early Bird pledges for the first 48 HOURS, so don’t miss the chance to get it for a little bit less!!

Physical Product Specification

  • An A5-sized hardcover (148mm wide x 210mm high OR Approx. 5.8″ wide x 8.3″ high) containing 100+ interior pages comprising 20+ pages of evocative, full colour illustrations.
  •  17 Fighting Folk sub-classes, such as the Arfurian Knight, Barber Surgeon, Coastal Corsair, Fisher Knight, Kiltic Hero, and Queensgrave Club Member. These sub-classes are  ‘overlays’ that are intended to be used in conjunction with the fighter class, giving them benefits, drawbacks and flavour.
  •  11 Fighter backgrounds such as the Battlefield Scavenger, Gloomdelver, and Snake Cult Survisor.  Unique and flavourful micro-stories that make your fighter unique and explain how they came to practice magic.
  •  20 Weapons such as the Boohoomian Ear Spoon, War Scythe, and Duckfoot Pistol.
  •  10 Magical Weapons and Armour such as Old Bog Iron, Bloodthirsty Spear of Old Lugg, and Lambtown Spiked Armour. Usable in any old school game.
  •  5 Legions of Legend. Elite and unusual military units of the Haven Isles.
  • Fighting Folk Superstitions
  • A Glossary
  • Open Gaming License (OGL)

A typical Fighting Folk subclass provides:

  • Flavour text,
  • Rules for play such as requirements, alignments and level-related abilities,
  • Roleplaying Suggestions,
  • Fighting Style and,
  • Suggested Starting Equipment.

Imagery

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/fighting-folk-of-the-haven-isles?ref=deumhw

mailtimers.com

We’d love to have your support!

Many thanks,

Glynn [MonkeyBlood Design & Publishing], Richard and Pookie

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ENnie Awards 2022! – Voting for ENnie-nominated HandyMaps is now OPEN

Voting is now OPEN for the ENnie Awards 2022!

We’re proud to have been nominated for HandyMaps: Dungeons, Caves & Strange Locales!
Please consider voting for us in the following categories:

  • Best Cartography
  • Fan Award for Best Publisher

We’d love your vote, it means the world to us and we get to continue creating awesome things.

https://vote.ennie-awards.com/vote/2022/

  • Vote for us by giving us a ‘1’ in the Best Cartography category
  • Vote for us by giving us a ‘1’ in the Fan Award for Best Publisher category

Thank you,
Glynn

#ennies #ennieawards #ennies2022 #monkeyblooddesign #handymaps #rpgcartography #rpgmaps #ttrpgs #rpgartwork

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Ascoleth: The Last Great City ENDS This Weekend

  • Kickstarter Campaign ENDS This Weekend!
  • Funding Goal Reached.
  • 2 Stretch Goals Smashed
  • Next Stretch goal within easy reach

Ascoleth: The Last Great City ENDS This Weekend!

A system neutral zine toolkit for weird science-fantasy city roleplaying. Now LIVE! on Kickstarter.

When Tobias and Felix from Rabid Halfling Press got in touch about their zine toolkit for a weird science-fantasy city adventure generator, I got excited. We created a Discord channel where we could discuss it and plan on how to bring it to life.

After reading through, I started to see how it might look in InDesign. It looked TERRIFIC! This had to exist for others. We needed to set up a crowdfunder, we needed to pay for art and print costs and postage out to wonderful gamers everywhere. They all needed to experience Ascoleth, in whatever way the random generator tables decided.

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/ascoleth-the-last-great-city

mailtimers.com

Physical Product Specification

What Is It?

Stretch Goals

Who’s Involved?

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/ascoleth-the-last-great-city

mailtimers.com

We’d love to have your support!

Many thanks,

Glynn [MonkeyBlood Design & Publishing], Tobias & Felix [Rabid Halfling Press]

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Ascoleth: The Last Great City is LIVE on Kickstarter!

Please feel free to share the project and crush those stretch goals!

Ascoleth: The Last Great City is LIVE on Kickstarter!!!

A system neutral zine toolkit for weird science-fantasy city roleplaying. Now LIVE! on Kickstarter.

When Tobias and Felix from Rabid Halfling Press got in touch about their zine toolkit for a weird science-fantasy city adventure generator, I got excited. We created a Discord channel where we could discuss it and plan on how to bring it to life.

After reading through, I started to see how it might look in InDesign. It looked TERRIFIC! This had to exist for others. We needed to set up a crowdfunder, we needed to pay for art and print costs and postage out to wonderful gamers everywhere. They all needed to experience Ascoleth, in whatever way the random generator tables decided.

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/ascoleth-the-last-great-city

mailtimers.com

There are Early Bird pledges for the first weekend, so don’t miss the chance to get it for a little bit less!!

Physical Product Specification

What Is It?

Who’s Involved?

Check out the Kickstarter page here: https://www.kickstarter.com/projects/monkeyblooddesign/ascoleth-the-last-great-city

mailtimers.com

We’d love to have your support!

Many thanks,

Glynn [MonkeyBlood Design & Publishing], Tobias & Felix [Rabid Halfling Press]

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Ascoleth: The Last Great City. A Collaboration.

When Tobias and Felix from Rabid Halfling Press got in touch about their zine toolkit for a weird science-fantasy city adventure generator, I got excited. We created a Discord channel where we could discuss it and plan on how to bring it to life.

After reading through, I started to see how it might look in InDesign. It looked TERRIFIC! This had to exist for others. We needed to set up a crowdfunder, we needed to pay for art and print costs and postage out to wonderful gamers everywhere. They all needed to experience Ascoleth, in whatever way the random generator tables decided.

And so, here’s what we’ve done!

Time left until campaign ends!! Don’t miss out.

mailtimers.com

https://www.kickstarter.com/projects/monkeyblooddesign/ascoleth-the-last-great-city

The launch is Friday 22nd April 2022 at 12:00pm! If you head over to Kickstarter and click the green [Notify me on launch] button, they’ll drop you an email when it’s live!

Be quick though, there are Early Bird pledges for the first weekend only (£17 + shipping).

And here’s our team!

Thanks to everyone that has spread the word so far! Please feel free to share about the project.

Cheers, Glynn, Tobias, Felix and the rest of the awesome team!

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ENDS VERY, VERY SOON!

Rancid Canyons of the Floating Death Sheep
on KICKSTARTER has just a few days remaining!
Don’t get backer envy, secure your pledge now!

An adventure with versions for 5E, Swords & Wizardry, and Dungeon Crawl Classics. Now LIVE! on Kickstarter.

Rancid Canyons of the Floating Death Sheep is a low level adventure available in three rule variants: Fifth Edition (5E), Swords & Wizardry* (S&W), and Dungeon Crawl Classics** (DCC) and therefore can be used in all retro-clones and old school role-playing games with little or no work.
The adventure features the following.

  • The detailed village of Yarrowbone featuring NPCs and 22 locations (can be used as a base for any future adventure).
  • Immersive NPC and building art.
  • Six pieces of cool cartography.
  • Three new juicy magic items.
  • Seven tricky new adversaries.
  • Five engaging mapped encounter locations.
  • Table of additonal adventure hooks.
  • Table of NPC names.
  • Information on fitting the adventure into the Lost Wyrld setting of The Midderlands.

* Swords & Wizardry, S&W, and Mythmere Games are trademarks of Matthew J. Finch. Glynn Seal, MonkeyBlood Design & Publishing are not affiliated with Matthew J. Finch, Mythmere Gamesâ„¢, or Frog God Games.

** Dungeon Crawl Classics and DCC RPG are trademarks of Goodman Games. For additional information, visit www.goodman-games.com or contact info@goodman-games.com.

Click here to head to the Kickstarter page and make your pledge:

Many thanks,
Glynn over at MonkeyBlood Design & Publishing

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Rancid Canyons of the Floating Death Sheep NOW LIVE on Kickstarter!!!

An adventure with versions for 5E, Swords & Wizardry, and Dungeon Crawl Classics. Now LIVE! on Kickstarter.

Rancid Canyons of the Floating Death Sheep is a low level adventure available in three rule variants: Fifth Edition (5E), Swords & Wizardry* (S&W), and Dungeon Crawl Classics** (DCC) and therefore can be used in all retro-clones and old school role-playing games with little or no work.
The adventure features the following.

  • The detailed village of Yarrowbone featuring NPCs and 22 locations (can be used as a base for any future adventure).
  • Immersive NPC and building art.
  • Six pieces of cool cartography.
  • Three new juicy magic items.
  • Seven tricky new adversaries.
  • Five engaging mapped encounter locations.
  • Table of additonal adventure hooks.
  • Table of NPC names.
  • Information on fitting the adventure into the Lost Wyrld setting of The Midderlands.

* Swords & Wizardry, S&W, and Mythmere Games are trademarks of Matthew J. Finch. Glynn Seal, MonkeyBlood Design & Publishing are not affiliated with Matthew J. Finch, Mythmere Gamesâ„¢, or Frog God Games.

** Dungeon Crawl Classics and DCC RPG are trademarks of Goodman Games. For additional information, visit www.goodman-games.com or contact info@goodman-games.com.

Click here to head to the Kickstarter page and make your pledge:

Many thanks,
Glynn over at MonkeyBlood Design & Publishing

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Rancid Canyons of the Floating Death Sheep

An adventure with versions for 5E, Swords & Wizardry, and Dungeon Crawl Classics. Coming to Kickstarter in early 2022.

Rancid Canyons of the Floating Death Sheep is a low level adventure available in three rule variants: Fifth Edition (5E), Swords & Wizardry* (S&W), and Dungeon Crawl Classics** (DCC) and therefore can be used in all retro-clones and old school role-playing games with little or no work.
The adventure features the following.

  • The detailed village of Yarrowbone featuring NPCs and 22 locations (can be used as a base for any future adventure).
  • Immersive NPC and building art.
  • Six pieces of cool cartography.
  • Three new juicy magic items.
  • Seven tricky new adversaries.
  • Five engaging mapped encounter locations.
  • Table of additonal adventure hooks.
  • Table of NPC names.
  • Information on fitting the adventure into the Lost Wyrld setting of The Midderlands.

* Swords & Wizardry, S&W, and Mythmere Games are trademarks of Matthew J. Finch. Glynn Seal, MonkeyBlood Design & Publishing are not affiliated with Matthew J. Finch, Mythmere Gamesâ„¢, or Frog God Games.

** Dungeon Crawl Classics and DCC RPG are trademarks of Goodman Games. For additional information, visit www.goodman-games.com or contact info@goodman-games.com.

Click here to head to the Kickstarter pre-launch page and get notified when it launches:

Many thanks,
Glynn over at MonkeyBlood Design & Publishing

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Need Maps? Of course you do! Last Few Days!

500+ backers! Over 550% Funded! Two stretch goals down!

Hello Everyone,

We hope you are all doing well.

We just wanted to let you know that the last few days of the campaign are upon us.

HandyMaps Dungeons, Caves & Strange Locales

So, we have currently funded a set of twenty four (24), double-sided A5 cards showing beautifully illustrated dungeons, caves and strange locales for fantasy-themed games. The cards can be used as valuable tools for game planning by Game Masters.

Whilst there are 24 cards, they detail a total of 60 locations for you to populate and your players to explore.

The cards will be double-sided in a handy A5 size (210mm high x 148mm wide OR 8.27″ high x 5.83″ wide) from 350gsm uncoated card stock (giving a nice matt finish, suitable for ink and pencil marking).

Each side will be professionally digitally printed on a parchment style background.

The maps will all have a basic grid and minimal text labels (generally kept to elevation marks, stairs/slope directions, secret doors, etc), but NO title, room numbers, or compass allowing Game Masters to use them as they need for their campaigns.

Also, a great opportunity to pick up previous HandyMaps too!

Please feel free to check it out here:

https://www.kickstarter.com/projects/monkeyblooddesign/handymaps-dungeons-caves-and-strange-locales-for-game-masters?ref=d58ck6

Card fronts
Card rears
Sample card front and rear

Please feel free to check it out here:

https://www.kickstarter.com/projects/monkeyblooddesign/handymaps-dungeons-caves-and-strange-locales-for-game-masters?ref=d58ck6

Many thanks,

Glynn over at MonkeyBlood Design & Publishing

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HandyMaps Dungeons, Caves & Strange Locales has just launched on Kickstarter!

Hello Everyone,

We hope you are all doing well.

We just wanted to let you know that we have a new Kickstarter campaign running which might interest you.

HandyMaps Dungeons, Caves & Strange Locales

So, we are creating a set of twenty two (22), double-sided A5 cards showing beautifully illustrated dungeons, caves and strange locales for fantasy-themed games. The cards can be used as valuable tools for game planning by Game Masters.

Whilst there are 22 cards, they detail a total of 56 locations for you to populate and your players to explore.

The cards will be double-sided in a handy A5 size (210mm high x 148mm wide OR 8.27″ high x 5.83″ wide) from 350gsm uncoated card stock (giving a nice matt finish, suitable for ink and pencil marking).

Each side will be professionally digitally printed on a parchment style background.

The maps will all have a basic grid and minimal text labels (generally kept to elevation marks, stairs/slope directions, secret doors, etc), but NO title, room numbers, or compass allowing Game Masters to use them as they need for their campaigns.

Also, a great opportunity to pick up previous HandyMaps too!

Please feel free to check it out here:

https://www.kickstarter.com/projects/monkeyblooddesign/handymaps-dungeons-caves-and-strange-locales-for-game-masters?ref=50qgem

Card fronts
Card rears
Sample card front and rear

Please feel free to check it out here:

Many thanks,

Glynn over at MonkeyBlood Design & Publishing