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The upgrades we talked about in the previous post have started to be constructed so we now have the additions of:
Sundial
Temple. The temple is built in a newly excavated area ready for the group’s further expansion of the Ark.
Check out some screengrabs of the new additions:
The Whole Seven Sisters ArkThe SundialThe Temple
You can check out the live-streamed games here: https://www.twitch.tv/jamescorp, And this is where you can see the map reveal, and the players picking their hovels ๐
In between working on my own projects, doing commissioned art/map/writing/layout works is a great way to top up the income so the bills get paid.
I was approached by Ken Swope to look at updating his own personal campaign world maps for the regions he calls Krysonia and Leng, opting for a full colour approach (US Letter at 300dpi).
We adjusted a few water flows and I think we created a lovely looking set of maps which join together at the ‘Karim Desert’ seam. We created both colour and mono versions. Check them out by using the slider…
The region of Krysonia
The region of LengThe maps join together such that the hexes continue between maps
I love post-apocalyptic games. I plan to create my own one day when I get chance. So , I was really excited when James approached me about drawing a map for his Mutant: Year Zero campaign. I’ve run MYZ myself, as a one-shot session for my no-longer-very-face-2-face group, so I understood the gist of the setting.
The visual goal was an Ark–a sanctuary for the player’s characters. It would be based on the actual underground station of Seven Sisters in Tottenham, North London. It needed to have locations for the relevant NPCs and be in a 3D/isometric style usable on VTT. Isometric works best for this as it has a consistent grid for placing tokens.
We would also include ‘upgrades’ to the map such as watchtowers, windmills, generators, lighting, and such for unlocking by the players as they level up their Ark. The basic map would not show these upgrades. I also wanted the map to have an old blueprint feel… (ah! the smell of ammonia!). Drawing in isometric really takes me back to my technical drawing and draughting days!
The thing I love about doing maps like this is having free reign to add some fun little details.
Anyway, feast your eyes upon the Seven Sisters Underground Ark for James.
Check out the live-streamed games here: https://www.twitch.tv/jamescorp, And this is where you can see the map reveal, and the players picking their hovels ๐
I’ve had the very great pleasure of working with Carlos on a previous project, which will be coming to public release in January. You can keep up with Carlos’ Patreon over here: www.patreon.com/caslEntertainment.
I was excited to work on another project with Carlos for a project coming up this December… Feast your eyes upon an extract of the coastal town of Cavrik’s Cove, done for Carlos and coming up soon.