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Project Scimitar

Project Scimitar has been known by many things over the years. It’s roots started in variations of Darkest of Tales, Gate Punks and Malefica, and whilst those things still exist as work-in-progress projects, they have all evolved into a game using what I am calling the multigenre Scimitar System, and this is its first game Project Scimitar (until I get closer to a commerical release and rename it).

Project Scimitar is a medieval fantasy setting in the lands of Nagor Kadir. It still needs more playtesting and fleshing out with more equipment, adversaries, spells, magical equipment, religions, and guilds. Note that some of the art is still not yet ready, and we have used some existing art as plceholder. All that said, the game core is here, and we LOVE it!

What are the bullet points?

  • Multigenre capable system design.
  • 10 Ancestries.
  • 40 Professions.
  • 6 Core Attributes (Strength, Agility, Endurance, Personality, Cognition, Occult).
  • 6 Secondary Attributes (Hand-to-hand, Ranged, Thrown, Manifesting, Crafting, Handling).
  • Core Mechanic is a d10-based success system for tests (9+ on a d10 = 1 success). Attributes determine number of dice rolled. Favoured Attributes treat 10+ as 2 successes.
  • Areas of Knowledge: Grant rerolls and modifiers to test dice.
  • Casting potentially available to all characters at any stage of character progression.
  • Crafting system for mundane and magic equipment.
  • Follow Religions, Join Guilds, or Train Familiars.
  • Handling system for vehicles/mounts.
  • Optional Game Mode to vary rules on death/Level point rewards for each individual session.

You can grab the rules in the link here: https://forms.gle/CozDGvhnJTNToNa8A.

And don’t forget to leave some feedback on your experience!

So why not roll up a character and see why we love this system?

Happy New Year and have a fabulous 2026!

Glynn and the team!

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Press Release: The Gaia Complex

+ + + PRESS RELEASE + + +

MonkeyBlood Design & Publishing are pleased to announce that Hansor Publishing’s amazing cyberpunk/sci-fi RPG, The Gaia Complex, as well as its supporting products, are now available on the MonkeyBlood webstore!

What Is The Gaia Complex?

The Gaia Complex is a cyberpunk RPG set on earth in 2119. At the end of the 21st century, the third world war, known as the Resource War, pushed mankind to the brink of destruction and  ruined the Earth’s atmosphere. Small pockets of humanity survived this horrific war and eventually formed the eleven metropolises . These grew and prospered due to the development of atmospheric processing and significant advancements in technology. Now cut off from each other, these heaving urban landscapes must each face their own difficulties and hardships.

The Gaia Complex focuses on the largest of these metropolises, New Europe. This single sprawling city covers much of what we currently know as mainland Europe. It is a place of street violence, corporate espionage, and vampiric uprisings. Added to this, an overzealous A.I., known as Gaia, functions as the city’s governor and the protector of its citizens.

The Gaia Complex is a dystopian world of urban violence, exploring the age of cybernetic enhancement through a vision of Earth that is somehow ‘changed’. This vision of the future injects both vampires and a strange species of people known as ferals, who are able to enter the minds of animals. In this is game of conspiracy and brutality, players take on the roles of Mercs. These former police officers, hackers, and street-savvy dealers  fight back against the system and ultimately unravel the secrets of The Gaia Complex.

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