A 224-page A5 Hardcover book with poster maps. The pre-generated character cards are not included with this item.
An expansion to the original ‘The Midderlands’ and The Midderlands Expanded. This book is all about the capital city of Havenland, The City of Great Lunden!
This product comes with the following (note that the pregenerated cards are not included):
- 1x A5 Hardcover Book
- 1x Great Lunden Map Set (4 no. A2 poster maps folded to A5)
A City Setting for use with Old School Role-playing Games.
In the daylight hours, the folk of the City of Great Lunden bustle through the drizzle. Its wards are alive with pickpockets, street brawls, puking drunkards, muggings, and murder. This is the capital city of the Haven Isles and those that come here get streetwise quickly. Then, the night comes.
As the barely-seen sun sets over the myriad of tiled rooftops, Great Lunden is plunged into a green and dangerous gloom.
In the Royal Palace, Queen Elspeth IV’s mood matches the night. The Mad Queen, as she is known, is fickle and paranoid. Her hatred of gossips and spies, as well as her tantrums, spread fear amongst her court. Dukes and duchesses quiver as she glowers at them all through half-closed eyes. One of their deaths is near.
The queen is not the only danger in the cobbled streets of the city. The corrupt city guard, known as the ‘Peekers’ patrol the gloombug lantern-lit city wards looking for cowering souls to intimidate. Unmentionable horrors lurk in the sewers below the narrow alleys and streets. Assassins sneak across the Nightways of the precipitous rooftops above. And in the fields beyond the beryl-bathed outer wards, where shadows fall, lurk things that are hungry.
The City of Great Lunden is a city setting for use with old school roleplaying games. It is designed to be used alongside The Midderlands setting and hence is ‘The Midderlands Compatible’. Game stats are presented for use with Swords & Wizardry Complete, which means they are easily adopted for old school games/retroclones. Much of the content is designed to be as system-neutral as possible, so feel free to use it with any fantasy game system you like.
This book DOES NOT require The Midderlands setting, but it is greatly enhanced with it. There might be references to things found in the other books. Don’t worry if you don’t have those previous settings books, you can still get them here.
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Casebound, smythsewn binding, gloss with foil titled
2 ribbon bookmarks, printed endpapers